Links
Progressive Mesh related
Surface Simplification using Quadric Error Metrics
By Michael Garland. My work uses his QSlim implementation as basis.
Hugue's Hoppes homepage
Hugue Hoppe has done a lot of research on Progressive Meshes (view dependent simplification, simplification with attributes, etc.) and other topics.
David Luebke's research publications
Lots of interesting things (e.g. view dependent simplification, simplification of very large models, ...) There's also an excellent survey of polygonal simplification algorithms.
semisimp
Semiautomatic Simplification by Benjamin Watson and Gong Li. Also uses Garland's quadric error metric. Semisimp has a similar goal like my user controlled Progressive Meshes, but has a different approach
Intel 3D Software Technologies - Multi-Resolution Mesh
Smooth Levels Of Detail
Animated Smooth Levels of Detail
Static LOD related
LODestar - VRML LODs
Friends
www.eyeweiss.com
www.christianhaas.com
www.sormann3d.com
www.fabricci.net
This page is maintained by Erik Pojar. If you have any suggestions or questions, contact me: erik@pojar.net
Last update: 2002-02-17