Links

Progressive Mesh related

Surface Simplification using Quadric Error Metrics
By Michael Garland. My work uses his QSlim implementation as basis.

Hugue's Hoppes homepage
Hugue Hoppe has done a lot of research on Progressive Meshes (view dependent simplification, simplification with attributes, etc.) and other topics.

David Luebke's research publications
Lots of interesting things (e.g. view dependent simplification, simplification of very large models, ...) There's also an excellent survey of polygonal simplification algorithms.

semisimp
Semiautomatic Simplification by Benjamin Watson and Gong Li. Also uses Garland's quadric error metric. Semisimp has a similar goal like my user controlled Progressive Meshes, but has a different approach

Intel 3D Software Technologies - Multi-Resolution Mesh

Smooth Levels Of Detail

Animated Smooth Levels of Detail

Static LOD related

LODestar - VRML LODs

Friends

www.eyeweiss.com

www.christianhaas.com

www.sormann3d.com

www.fabricci.net


This page is maintained by Erik Pojar. If you have any suggestions or questions, contact me: erik@pojar.net
Last update: 2002-02-17